Bellum
Squad 44
Astarte Industries
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Cinematic Director/Editor
For Bellum, I was responsible for creating the game’s beta cinematic trailer, designed to showcase it’s key features, visual style, and atmosphere. I built the trailer entirely in Unreal Engine 5 using Sequencer, working exclusively with in-game assets and collaborating closely with the development team to ensure it remained consistent with the game itself.
I integrated bespoke motion-capture performances recorded using Xsens and processed them through the full Unreal Engine 5 animation pipeline. I was also responsible for the shot composition, camera work, sequencing, and pacing, bringing the gameplay and cinematic elements together into it’s final piece.
The trailer’s audio was created by Kyan Rowse.