Previous Work

Total War Series – Creative Assembly SEGA

  • Cinematic Designer creating in-game cut scenes, trailers and working with marketing to advertise games using visual media. Experience with tools such as 3d Max, Adobe editing suites and tool sets.

Mass Effect 2 – Bioware EA

  • Cinematic Designer creating in-game cutscenes and conversations, using Unreal editor, 3D Studio max and tool sets. Working with writers and tech designers to get scenes done by tight deadlines while keeping work at studio quality.

The Perfect War

  • A short Machinima using Empire: Total War by Creative Assembly, Not using the toolset just raw going into the game and filming.

The Dark Knight – ARRI

  • Assisted & operated multiple cameras, duties included operating and setting up the camera and tripods ready for filming, focus pulling, rigging the camera to vehicles, setting up dolly’s &  jibs.

Weaponology 2 – Flashback TV

  • Sony Z1 camera operator made for Discovery by Flashback TV.

War Of The Servers

  • Made using Half-Life 2 with the source engine. Directing  30+ extras on tight schedules, editing and filming all scenes, organizing production crew to meet deadlines, the movie took 6 months to complete at a length of 1hr 39mins. Featured in PC Gamer magazine in the UK.

Battlegrounds 2 Mod Trailer

  • Made using the Half-Life 2 mod ‘Battlegrounds 2‘ and the source engine, filmed for Battlegrounds 2 Mod.

Rusty Whispers: Dennis

  • Made using the source engine, first place in the Machinima category 2008 at the Bit Film Awards in Germany.

Maintenance Man

  • Made using Half-Life 2 with the source engine. Featured in PC Gamer magazine in the UK.

Dancing’s Easy

  • Made using second life, came first in the Koinup Machinima competition.

A Gmod Horror

  • Made using the source engine.